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EdgeTX Lua Reference Guide
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EdgeTX/lua-reference-guide
EdgeTX Lua Reference Guide
EdgeTX/lua-reference-guide
EdgeTX Lua Reference Guide
Overview
Overview
Lua Basics
LUA version and included libraries
LUA version and included libraries
io Library
Script Types
Script Types
One-Time Scripts
Telemetry Scripts
Widget Scripts
Function Scripts
Mixes Scripts
Radios
Radios
BetaFPV
FlySky
FrSky
Jumper
Radiomaster
Radiomaster
TX16S
Internal indexes
Internal indexes
Source List
Switch Positions List
LUA API Reference
LUA API Reference
Constants
Constants
Color Constants
Flags and Pattern Constants
Key Event Constants
Logical Switch Function Constants
Screen Constants
Special Character Constants
Special Function Constants
Touch Event Constants
Widget Options Constants
Units
Display LCD
Display LCD
Lcd Functions Overview
lcd.clear
lcd.drawBitmap
lcd.drawChannel
lcd.drawCombobox(x, y, w, list, idx \[, flags\])
lcd.drawFilledRectangle(x, y, w, h \[, flags\])
lcd.drawGauge(x, y, w, h, fill, maxfill \[, flags\])
lcd.drawLine(x1, y1, x2, y2, pattern, flags)
lcd.drawNumber(x, y, value \[, flags\])
lcd.drawPixmap
lcd.drawPoint(x, y)
lcd.drawRectangle(x, y, w, h \[, flags \[, t\]\])
lcd.drawScreenTitle(title, page, pages)
lcd.drawSource(x, y, source \[, flags\])
lcd.drawSwitch(x, y, switch, flags)
lcd.drawText(x, y, text \[, flags\])
lcd.drawTimer(x, y, value \[, flags\])
lcd.drawAnnulus(x, y, r1, r2, start, end \[, flags\])
lcd.drawArc(x, y, r, start, end \[, flags\])
lcd.drawCircle(x, y, r \[, flags\])
lcd.drawFilledCircle(x, y, r \[, flags\])
lcd.drawFilledTriangle(x1, y1, x2, y2, x3, y3 \[, flags\])
lcd.drawHudRectangle(pitch, roll, xmin, xmax, ymin, ymax \[, flags\])
lcd.drawLineWithClipping(x1, y1, x2, y2, xmin, xmax, ymin, ymax, pattern \[, flags\])
lcd.drawPie(x, y, r, start, end \[, flags\])
lcd.drawTriangle(x1, y1, x2, y2, x3, y3 \[, flags\])
lcd.getColor(area)
lcd.getLastLeftPos()
lcd.getLastPos()
lcd.getLastRightPos()
lcd.drawBitmapPattern(bitmap, x, y \[, flags\])
lcd.drawBitmapPatternPie(bitmap, x, y, startAngle, endAngle \[, flags\])
lcd.drawTextLines(x, y, w, h, text \[, flags\])
lcd.exitFullScreen()
lcd.invertRect(x, y, w, h \[, flags\])
lcd.refresh()
lcd.RGB
lcd.resetBacklightTimeout()
lcd.setColor(area, color)
lcd.sizeText(text \[, flags\])
popupConfirmation(title, message, event)
popupInput(title, event, input, min, max)
popupWarning(title, event)
GREY()
LVGL for Lua
LVGL for Lua
Overview
Examples
Constants
API
lvgl.align
lvgl.arc
lvgl.box
lvgl.build
lvgl.button
lvgl.choice
lvgl.file
lvgl.circle
lvgl.clear
lvgl.color
lvgl.confirm
lvgl.dialog
lvgl.isAppMode
lvgl.isFullScreen
lvgl.exitFullScreen
lvgl.font
lvgl.getContext
lvgl.getScrollPos
lvgl.hide
lvgl.hline
lvgl.image
lvgl.label
lvgl.line
lvgl.menu
lvgl.message
lvgl.momentaryButton
lvgl.numberEdit
lvgl.page
lvgl.qrcode
lvgl.rectangle
lvgl.set
lvgl.setting
lvgl.show
lvgl.slider
lvgl.verticalSlider
lvgl.source
lvgl.switch
lvgl.textEdit
lvgl.timer
lvgl.toggle
lvgl.triangle
lvgl.vline
Model Functions
Model Functions
model.defaultInputs
model.deleteFlightModes
model.deleteInput
model.deleteInputs
model.deleteMix
model.deleteMixes
model.getCurve
model.getCustomFunction(function)
model.getFlightMode(index)
model.getGlobalVariable(index, flight\_mode)
model.getInfo
model.getInput(input, line)
model.getInputsCount(input)
model.getLogicalSwitch(switch)
model.getMix(channel, line)
model.getMixesCount(channel)
model.getModule(index)
model.getOutput(index)
model.getSensor(sensor)
model.getTimer(timer)
model.insertInput(input, line, value)
model.insertMix(channel, line, value)
model.getSwashRing()
model.setSwashRing(params)
model.resetSensor(sensor)
model.resetTimer(timer)
model.setCurve(curve, params)
model.setCustomFunction(function, value)
model.setFlightMode(index, params)
model.setGlobalVariable(index, flight\_mode, value)
model.setInfo(value)
model.setLogicalSwitch(switch, value)
model.setModule(index, value)
model.setOutput(index, value)
model.setTimer(timer, value)
Bitmap Functions
Bitmap Functions
Bitmap.resize(bitmap, width, height)
Bitmap.toMask(bitmap)
Bitmap.getSize(name)
Bitmap.open(name)
Filesystem
Filesystem
chdir(directory)
del(file or directory)
dir(directory)
fstat(path)
Serial Ports
Serial Ports
serialGetPower(port\_nr)
serialRead(\[num\])
serialSetPower(port\_nr, value)
serialWrite(str)
setSerialBaudrate(baudrate)
System
System
defaultChannel(stick)
defaultStick(channel)
getGeneralSettings()
getVersion()
screenshot()
Key Inputs
Key Inputs
getRotEncMode()
getRotEncSpeed()
killEvents(key)
LUA Scripts
LUA Scripts
getAvailableMemory()
getUsage()
loadScript(file \[, mode\], \[,env\])
Time
Time
getDateTime()
getGlobalTimer()
getRtcTime()
getTime()
resetGlobalTimer(\[type\])
Audio-Sound
Audio-Sound
playDuration(duration \[, hourFormat\])
playFile(name)
playHaptic(duration, pause \[, flags\])
playNumber(value, unit \[, attributes\])
playTone(frequency, duration, pause \[, flags \[, freqIncr\]\])
flushAudio()
Telemetry
Telemetry
getRSSI()
RF module
RF module
accessTelemetryPush()
crossfireTelemetryPop()
crossfireTelemetryPush()
ghostTelemetryPop()
ghostTelemetryPush()
sportTelemetryPop()
sportTelemetryPush()
getRAS()
multiBuffer(address\[,value\])
GPS
GPS
getTxGPS()
Variables
Variables
getFieldInfo(source)
getFlightMode(mode)
getLogicalSwitchValue(id)
getOutputValue(outputIndex)
getShmVar(id)
getSourceIndex(sourceName)
getSourceName(sourceIndex)
getSourceValue(source)
getSwitchIndex(positionName)
getSwitchName(switchIndex)
getSwitchValue(switchIndex)
getValue(source)
setShmVar(id, value)
setStickySwitch(id, value)
sources(\[first\[, last\]\])
switches(\[first\[, last\]\])
LUA API Programming
LUA API Programming
Data Exchange with the EdgeTX Model Setup
Drawing Flags and Colors
Init Function Syntax
Input Table Syntax
Loading Code Modules Dynamically
Output Table Syntax
Return Statement Syntax
Run Function Syntax
Saving Memory
Using Key and Touch Events
Advanced Topics
Advanced Topics
Debugging techniques
Lua data sharing across scripts
Speed/memory optimizaton tricks
Appendixes
Appendixes
Fonts
EdgeTX Lua Reference Guide
LUA API Programming
Advanced Topics
Advanced Topics
¶
The advanced topics section covers file I/O, data sharing, and debugging techniques
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