lcd.drawGauge(x, y, w, h, fill, maxfill [, flags])
Previouslcd.drawFilledTriangle(x1, y1, x2, y2, x3, y3 [, flags])Nextlcd.drawHudRectangle(pitch, roll, xmin, xmax, ymin, ymax [, flags])
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Draw a simple gauge that is filled based upon fill value
@status current Introduced in 2.0.0, changed in 2.2.0
x,y
(positive numbers) top left corner position
w
(number) width in pixels
h
(number) height in pixels
fill
(number) amount of fill to apply
maxfill
(number) total value of fill
flags
(optional) please see and constants
none