# lcd.drawNumber(x, y, value \[, flags \[, inversColor]])

Display a number at (x,y)

@status current Introduced in 2.0.0

## Parameters

* `x,y` (positive numbers) starting coordinate
* `value` (number) value to display
* `flags` (optional) please see [flags](https://luadoc.edgetx.org/edgetx_2.5/part_iii_-_opentx_lua_api_reference/constants/flags-and-pattern-constants) and [color](https://luadoc.edgetx.org/edgetx_2.5/part_iii_-_opentx_lua_api_reference/constants/color-constants) constants
* `inversColor` (optional with INVERS flag) overrides the inverse text color for INVERS

## Return value

none
