lvgl.button
Add a text button using the EdgeTX style.
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Add a text button using the EdgeTX style.
lvgl.button[parent], {settings})
parent:button({settings})
See the API page for parameter description and common settings.
Button specific settings:
text
String or Function
Text to be displayed in the button.
Empty string
press
Function
Called when the user taps on the button, after the user releases ENTER key or stops touching the screen. Note: the 'press' function may optionally return a integer value. If the return value if non-zero then the button will be displayed in the 'checked' state.
nil
longpress
Function
Called when the user long taps on the button. Note: the 'longpress' function may optionally return a integer value. If the return value if non-zero then the button will be displayed in the 'checked' state.
nil
active
Function
Set the enabled / disabled state. Return value must be a boolean - true to enable the control, false to disable.
nil
checked
Boolean
Sets the initial 'checked' state for the button. If true the button will display in the checked state. Can be updated with the set() function.
false
color
Color or Function
Sets the background color for the button.
EdgeTx button style color - PRIMARY2 theme color.
textColor
Color or Function
Sets the text color for the button label.
EdgeTx button style color - SECONDARY1 theme color.
cornerRadius
Number
Sets the radius for the corners of the button.
EdgeTx button style radius.
font
Font value or Function
Sets the font size. E.G.: - MIDSIZE - DBLSIZE
STDSIZE
LVGL object
BW radios
Color radios
Only available for One-Time scripts and widgets running in full screen mode.
2.11.0
Introduced
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