LUA Reference Guide
2.8
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EdgeTX 2.8 Lua Reference Guide
Introduction
Part I - Script Type Overview
Part II - EdgeTX Lua API Programming Guide
Lua Basics
Loading Code Modules Dynamically
Saving Memory
Using Key and Touch Events
Drawing Flags and Colors
Data Exchange with the EdgeTX Model Setup
Included Lua Libraries
Part III - EdgeTX Lua API Reference
Part IV - Advanced Topics
Appendix
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Part II - EdgeTX Lua API Programming Guide
This section provides more specifics on the EdgeTX Lua implementation. Here you will find syntax rules for interface tables and functions.
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